![]() ![]() Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time. To use wild empathy, the ranger and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal visibility conditions. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. The ranger rolls 1d20 and adds his ranger level and his Charisma modifier to determine the wild empathy check result. This ability functions just like a Diplomacy check to improve the attitude of a person. If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack he simply uses whichever bonus is higher.Ī ranger can improve the attitude of an animal. ![]() If the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by 2. Likewise, he gets a +2 bonus on weapon damage rolls against such creatures.Īt 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy from those given on the table. The ranger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type. Table: Ranger Favored Enemies Type (Subtype)Īt 1st level, a ranger may select a type of creature from among those given on Table: Ranger Favored Enemies. The ranger’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).Īll of the following are class features of the ranger.Ī ranger is proficient with all simple and martial weapons, and with light armor and shields (except tower shields). ![]()
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